Java update fails to

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UnityEngine.GUIUtility rocessEvent(Int32, IntPtr) (at /Users/builduser/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:187).

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UnityEngine.c:b_0_0(Object, UnhandledExceptionEventArgs) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Scripting/:46)ĭuring the build phase I get this errors(14 errors): ( executionContext, callback, System.Object state) (at :0) ( executionContext, callback, System.Object state, System.Boolean preserveSyncCtx) (at :0) ( psi, +WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at :0)

( p, +WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at :0) Applications/Unity/Hub/Editor/2019.3.12f1/PlaybackEngines/AndroidPlayer/SDK/tools/bin/sdkmanager -listĮxception in thread 'main' : javax/xml/bind/annotation/XmlSchemaĪt .SchemaModule$SchemaModuleVersion.(SchemaModule.java:156)Īt .SchemaModule.(SchemaModule.java:75)Īt .AndroidSdkHandler.(AndroidSdkHandler.java:81)Īt .(SdkManagerCli.java:73)Īt .(SdkManagerCli.java:48)Ĭaused by: : .XmlSchemaĪt java.base/.loadClass(BuiltinClassLoader.java:583)Īt java.base/$AppClassLoader.loadClass(ClassLoaders.java:178)Īt java.base/(ClassLoader.java:521) I get this error before trying to build the game!!ĬommandInvokationFailure: Failed to update Android SDK package list.